Splinter Cell: Pandora Tomorrow (+9 Trainer)

Splinter Cell: Pandora Tomorrow (+9 Trainer)

Splinter Cell: Pandora Tomorrow (+9 Trainer)

Text file description:

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    +---   / ----   /   / ------   / ----------   / -----   / ---+
          /        /   /          /              /         / (nw!)
                  FairLight DOX Division Presents:
             Splinter Cell 2 : Pandora Tomorrow Plus 9 Trainer
:   Cracked by:  N/A                  : :  Release Date: 03/31/04            :
   Packaged by: N/A                     # of Options: 9
   Type: [ ] Manual/Reference Card              Type: Trainer
         [ ] CD/Box Covers
         [ ] Walkthrough
         [ ] Strategy Guide
:         [X] Cheat/Trainer                                                :
:         [ ] Patch
   Number of archives: 1
   Before we start
   ---------------
   When i was half way through this trainer i found out it uses something we
   gamehackers call CODE SHIFTING.. its something that will become more and
   more common as games progress and certainly as companies continue to
   purchase 3rd party engines.. The phrase is referring to the code that
   needs to be manipulated to train the game, this code is located in a DLL
   which is loaded dynamically and thus CAN change position on reload or
   reboot rendering a trainer useless unless its actually coded to deal with
   it.. so i was forced to update my trainer engine to cope with this new
   style of code, i also had to recreate many of the options i already had..
   so sorry for the delay....
   If u see any other trainers rlsed for this game (as there are none out by
   now i doubt u will see any) then unless they state that they have dealt
   with the code shifting their trainer is certainly bound NOT to work..
   on with the show....
   Trainer Options
   ~~~~~~~~~~~~~~~
   H - Infinite Health
   I - Invisibility On                 (see notes)
   T - Invisibility Off
   L - Enemies Cannot Fire Weapons     (see notes)
   P - Speed On                        (see notes)
   O - Speed Off
   J - Super Jump On                   (see notes)
   K - Super Jump Off
   4,5,6,7,8,9 - GHOST KEYS            (see notes)
   Proximity Options
   ~~~~~~~~~~~~~~~~~
   Read The Notes For Explanations.
   U - Action Man Enemies   (see notes)
   Y - Slow Enemies         (see notes)
   N - Weak Enemies         (see notes)
   Trainer Notes
   ~~~~~~~~~~~~~
   Invisibility - This will enable u to walk around without the guards seeing
   or hearing u.. cameras will still pick up ur signature so be careful. If u
   shoot a guard directly in front of him or bump into them they will be
   alerted.. all u need to do is run around a corner or just duck out of site
   to become invisible again.
   Enemies Cannot Fire - This option stops enemies from being able to fire
   their weapons at u.
   Speed - This option enables u to speed around extremely fast.. very useful
   for getting from a to b :)
   Super Jump - Enable this option to be able to jump tall buildings in a
   single bound :))
   Ghost Keys - These are my TRADEMARK ghost keys :)) they will enable u to
   walk through walls or float up through the ceilings or even drop through
   the floor :)) the sensitivity of the keys are dependant on where u are at
   that time.. some keys may look like they dont even work but if u look
   closely u will be moving very slowly.. some times the same key will propel
   u forward a long way.. its all relevant.. be careful when using them..
   gently tap each key to see which way it takes u.. used properly these keys
   are great fun.. u need to tap the keys to make urself move.. holding down
   the key will just freeze the game process until u release the key.. 8 and
   9 will always take u UP and DOWN respectively.. but the other 4 keys
   depend on where ur standing and facing.. try em out..
   Proximity options all work on the enemy that are around u or close to u in
   the level at the time u press them.. whatever option u choose will stay on
   while ur walking through the level.. if u come across an enemy that isnt
   affected by an option u have already chosen it means u have walked into an
   area that the option didnt reach .. so just press the options u want
   again.. and the next set of enemy will be effected by the options.. its
   real eaasy.. just harder to explain.. :)))
   Action Man Enemies - This wins the award for funniest option in this
   trainer :)) when u select this option the surrounding enemies are turned
   into tiny little action men figures :))) their guns however i left as
   their original size because it just looks so funny.. try it out... i found
   an enemy with a protective helmet on.. but because i had the action man
   option enabled he looked like a tiny doll with a huge AFRO!! :)) i hope u
   have as much fun with this as i did :)))
   Slow Enemies - All enemies close to u have their speed reduced.. sometimes
   take a little time for this option to kick in.. only on certain enemies
   though.. most are instantly affected..
   Weak Enemies - Reduces health of all close enemies to 1 so a single shot
   will kill them.
   Well.. another trainer done and dusted.. thats 4 this month.. see u next
   month :))) im off to walk in my field.. baaaaaaaaaaaaaaaaaaaaaaa
                                                                   /[SHEEP]
 Greetings to our friends in groups such as:
 -------------------------------------------
  CLASS, BACKLASH, KALISTO, ECHELON, BMI & TITAN
              +-+  Kindest regards - FairLight DOX 2004 +-+

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