Cliff Bleszinski Explains Why On Disc DLC Is An Ugly But Necessary Truth

Cliff Bleszinski Explains Why On Disc DLC Is An Ugly But Necessary Truth

Capcom has come under fire recently after fans discovered that Street Fighter X Tekken upcoming downloadable characters (DLC) were already on disc and that "buying" them online only unlocks them.

Outraged fans accused the company for trying to make extra money of content that is essentially part of the game. The company responded by explaining that this DLC is on disc in order to ensure compatibility by having a single complete version of the game available to all players.

The famous Epic Design Director, Cliff Bleszinski, shared his thoughts on the matter, explaining that on disc DLC is a necessity and "an ugly truth of the gaming industry."

The design director pointed out that before any modern game ships, there are "often three or four months where the game is basically done," leaving developers with "an idle team that needs to be working on things."

So, they start working on DLC, and this DLC is then put on disc along with the game to maximize compatibility and to minimize download time.

"I'm not the biggest fan of having to do it, but it is one of the unfortunate realities," Bleszinski admitted before pondering that "once the industry goes entirely digital, this issue will be obsolete."